I'm a sound designer and composer for games, based in Israel.
Currently working in Sprinkle Team on SCHMEKEL, and studying sound engineering in Yoav Geyra, Tel Aviv.
I'm most passionate about fantasy stories, and seek to evolve as an audio generalist to become the best storyteller I can be.
Cinematic Music Redesign
"I met Shachar during a game jam, and since then we’ve collaborated on two more projects.
Each time, I was amazed by his ability to deliver the perfect soundscape for completely different settings, vibes, and atmospheres. His work doesn’t just complement a game, it inspires it."
Omry Mor, Unity Developer - Happy Juice Games
"Shachar is a professional. His work could easily be mistaken for the work of several people, with many years of experience."
Noa Dveyrin, Software Architect - NVIDIA
"We've had the pleasure of working with an extremely talented composer and sound designer on this game (Antlers) that brought life into every single moment with an incredible original score and sound work."
Yogev David, 2D Illustrator