I'm a sound designer and composer for games, Currently working at Sprinkle Team on SCHMEKEL
Experienced with FMOD, Unity, and Reaper as my main tools, I have gone many times through the journey of turning asset spreadsheets into soundscapes.
Recently taking part in Candivore's Candihub talent development program, I also handle all marketing and some game design for SCHMEKEL.
I'm most passionate about Fantasy stories, and my favourite games are League of Legends, Clair Obscur: Expedition 33, and Middle Earth: Shadow of War.
Outside of audio, I spend my time gaming, video editing, planning my D&D sessions, miniature painting, and working out.